
Large-Scale Youth Sports Tournament Coverage Powered by Pixellot & Hogak
Background
The 2025 Hwarang Daegi Youth Soccer Competition is the largest youth soccer event in Korea, running from August 5th to August 20th.
• Scale: 727 teams, 15,000 players, ~2,200 games in 14 days
• Coverage: National-level event with strong media attention
• Platform: Hogak OTT (Over-the-Top) sports streaming platform
• Pricing: USD $4 per full-event VOD subscription
Objective
Deliver comprehensive live and on-demand coverage of one of the largest youth sports competitions in the country, with minimal manpower, ensuring high uptime, scalability, and accessibility for a nationwide audience.
Technology & Setup
• Hardware Deployment:
18 × Pixellot S1 systems
8 × Pixellot S3 system
• Total Systems: 26 units for simultaneous coverage across multiple venues
• Content Production: Fully automated AI-powered capture, switching, and streaming
• Platform: Hogak OTT service for live streaming & VOD access
Operations
• Manpower Efficiency: Instead of large on-site production crews, AI cameras handle all filming automatically.
• Game Coverage: ~2,200 games streamed live over 14 days — an average of 157 games/day!
• Technical Performance:
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- Overall uptime: 99.7% — exceptionally high at this scale
- Smooth operations attributed to rigorous preparation & joint testing by Pixellot & Hogak teams
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• Revenue Model:
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- 4,000+ paying subscribers × $4 = ~$16,000 in immediate subscription revenue
- Additional income potential from brand, sponsorship, and content licensing.
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Media Impact
• Event covered in national sports media (Sports Chosun article)
• Increased visibility for Hogak’s OTT platform & Pixellot’s capabilities in large-scale sports broadcasting
Value Proposition
Stakeholder | Value Delivered |
Tournament Organizer | Nationwide coverage, high production value, minimal on-site crew costs |
Hogak OTT | Revenue growth from subscriptions, platform engagement, brand recognition |
Pixellot | Proof of large-scale operational reliability in youth sports |
Players & Families | Accessible, affordable way to watch and rewatch games |
Sponsors | Targeted visibility to a highly engaged youth sports audience |
Key Outcomes
• Scalability Proven: Successfully handled one of Korea’s largest sports events with AI-driven production
• Operational Efficiency: Reduced manpower requirements without compromising quality
• Monetization Success: Direct-to-consumer VOD model works at the grassroots sports level
• Market Credibility: Demonstrates readiness for similar large-scale youth sports events globally
Strategic Implications
This use case is a successful example of how to inexpensively cover and even generate income from youth sports using AI-powered streaming.
The key findings indicate that:
• It is replicable for large-scale amateur competitions worldwide
• It is ideal for sports with high participation but low traditional broadcast coverage
• It can open doors for sponsorship integration, highlight clip sales, and talent scouting services